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I am also solo developing a 4-player physical card game!

▪ Game Pitches ▪
Idol Room AR (ARAR)
For my Business of Games class we had to develop a fake game and focus on how large our budget and outsourcing costs could be.
These statistics in the document were developed between me and another team member based on a $25 million development budget and $25 million of upkeep costs for the game's first two years. This required a lot of outside research to determine monthly outsourcing costs as well as paying our internal heads.
We were very proud of the work we put into developing this, thus I wanted to showcase it somewhere. The PowerPoint was made entirely by me.
Click here to download our marketing document/research for Idol Room
Click here to download our Excel
budget for Idol Room
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